Survey
Results Players value the connection over the game 10-20 minutes of learnig rules can deter players Players want the learning process to be fun They want to understand the rules through human interaction
Interviews
Most players are learning game rules from someone who knows the rules Rulebooks leave players confused even after reading Players like to be able to practice and ask questions Players don't want to feel embarassed or cause tension due to not understanding
Fly On the Wall Observation
Rules were difficult to read because of small font sizes and disorganized Long rules demotivate users from playing the game Someone becomes the main rule learner Users jump into playing the game before fully understanding the rules Users missed a core mechanic of the game
Initial Sketches + Affinity Diagramming + Voting
Link We went through multiple rounds of sketching for a few minutes each round and then at the end grouped them by theme. We then voted for the groups we wanted to refine
Refined Sketches
Link We then each took a group and made a refined sketch for that group